Post by Kendra on Oct 17, 2009 11:05:44 GMT -6
Name: Agrimar Indonrima (never tells anyone his name, goes by Talon)
Age: 32
Gender: male
Species: human (druid)
Appearance: 5'4", black hair (long, kept back in a ponytail with one section hanging in front with a clip), green eyes, keeps heavily covered in druid robes and black gloves extending up to his elbows, travels with a large raven
Personality: Talon is quiet and shy. He keeps to himself and is very patient with others- for the most part. He can be rather grumpy when his physical health is low. He is easy going and will do whatever needs to be done to maintain a peaceful surrounding.
Likes/Dislikes: Likes animals, the outdoors, nature, calm, and quiet. Dislikes social activities and contention.
Strengths/Weaknesses: Strong skills in druidic magic, particularly shapeshifting. Not good in hand to hand combat. Calm and patient with others, good at discerning dangerous situations and people, but easily overwhelmed in large gatherings and crowds.
History: Talon is to be named the next Druid Agrimar, or in other words head druid of his clan. He has spent most of his life amongst the druids learning the skills necessary for him to succeed into this role. However, when his father went missing on some scholarly journey, Talon decided to leave his druid home to find him. He did not find his father. Instead, he found that his father had been killed uncovering a mystery about a dragon figurine carved in the likeness of the great Vexitraenelysk. When he returned home in the homes of searching the ancient tomes for answers, he found the druidic land in ruins and a group of assassins on his tail.
Age: 32
Gender: male
Species: human (druid)
Appearance: 5'4", black hair (long, kept back in a ponytail with one section hanging in front with a clip), green eyes, keeps heavily covered in druid robes and black gloves extending up to his elbows, travels with a large raven
Personality: Talon is quiet and shy. He keeps to himself and is very patient with others- for the most part. He can be rather grumpy when his physical health is low. He is easy going and will do whatever needs to be done to maintain a peaceful surrounding.
Likes/Dislikes: Likes animals, the outdoors, nature, calm, and quiet. Dislikes social activities and contention.
Strengths/Weaknesses: Strong skills in druidic magic, particularly shapeshifting. Not good in hand to hand combat. Calm and patient with others, good at discerning dangerous situations and people, but easily overwhelmed in large gatherings and crowds.
History: Talon is to be named the next Druid Agrimar, or in other words head druid of his clan. He has spent most of his life amongst the druids learning the skills necessary for him to succeed into this role. However, when his father went missing on some scholarly journey, Talon decided to leave his druid home to find him. He did not find his father. Instead, he found that his father had been killed uncovering a mystery about a dragon figurine carved in the likeness of the great Vexitraenelysk. When he returned home in the homes of searching the ancient tomes for answers, he found the druidic land in ruins and a group of assassins on his tail.